Monday, July 21, 2014

Motorola moto e -An budget friendly premium smartphone


Motorola moto e depth review-an budget phone with amazing features.




The motorola moto e is the only phone that has awesome features according to its price rs 6999/-INR.

An amazing low to mid end phone,but it's performance is like an high end*** device..

It’s easy to see why the Motorola Moto E is creating such a
frenzy in the smartphone world. Finally, a tier-I brand has
managed to offer uncompromised specifications that don’t
ruin the Android experience. Moreover, you also get the latest
version of Android and the promise of good after sales
support. Motorola has done what Samsung, HTC, LG and
Sony couldn’t – make Android likable for a beginner.

Design and Build

Although the Moto E bears a striking resemblance to the
Moto G, the differences are noticeable once you start using it.
The E feels extremely sturdy and well put together. In fact, it
wouldn’t be a stretch to call it the best built phone in its price
bracket. The rubber-clad back cover offers nice grip and gives
the phone a premium look.
Sturdy build and very good finish
You can swap out the back panel on your phone for other
colours, should you choose to customise it. The cover is a bit
of a pain to remove though. Underneath, you’ll find the two
SIM slots and microSD card slot.
The battery is non removable
The 4.3-inch qHD display offers very good colours and
viewing angles, making it ideal for gaming or catching up on
a movie while travelling. The panel is not so good under
direct sunlight however as it tends to wash out and the grid
of touch spots is clearly visible. You even get a water
resistant coating for the entire body and Corning’s Gorilla
Glass 3.
The bundle of the Moto E
The chrome strip at the bottom is the mouthpiece and the
loudspeaker. The bundle includes a headset, charger and
some reading material. There’s no USB data cable strangely,
just like the Moto G.

Features

What makes the Moto E so appealing is that it runs on stock
Android KitKat 4.4.2 with some minor touches from
Motorola’s end. The interface is smooth with barely any
visible lag in the animations and multi-tasking. You get the
usual suite of Motorola apps like Moto Assist and Migrate
along with a new app called Alert. The latter lets you send out
an emergency message to designated contacts in time or
peril. You can also share your location with said contacts so
your friends and family know where you are.
The new Alert app comes in pretty handy
The snappy performance is all thanks to the Qualcomm
Snapdragon 200 dual-core SoC onboard and the 1GB of RAM.
The latter makes all the difference as it allows more free
memory for apps and also guarantees easily migration to
future versions of Android.
Some benchmark performance
We tried a bunch of graphically intensive games like Rayman:
Jungle Run and Riptide GP and they all ran flawlessly, without
any skip in framerate.

Media

The Moto E features 4GB of onboard storage, out of which
2.21GB is usable. Worry not however, as you can easily add
up to a 32GB memory card in the phone. One you insert it,
the phone prompts you if you wish to move all the videos and
photos over to the SD card. You can manually move installed
apps over as well.
The loud speaker offers high volume levels
You’ll be happy to know that the Moto E also supports 64GB
cards just fine. We tried this with a Sandisk Extreme SDXC
card and it worked just fine. For audio, you get the same
enhancements we’ve seen in the G and the X. The
loudspeaker is surprisingly loud for a mono speaker and
offers pretty good clarity too.
64GB cards works just fine
The phone might not support Full HD video recording but
1080p MP4 files playback just fine.

Connectivity

The Motorola Moto E is a quad-band GSM and 3G handset.
You also get Wi-Fi ‘n’, Bluetooth v4.0, USB 2.0, GSP and
GLONASS. USB OTG is not present however which means
you cannot plug in a pen drive to transfer files on the move.
The phone does support Miracast though, which lets you
mirror your phones content onto a compatible TV.

Camera

The 5MP snapper is probably the only real let down on the
Moto E. We guess Motorola couldn’t have added auto-focus
as that would have made the Moto E seem like a much better
prospect than the Moto G. As long as you’re not too close to
the subject, the pictures are passable and more than
adequate for social media sharing. The good thing is that the
sensor manages to capture almost accurate colours. The
sensor is actually a lot better than most 8MP snapper from
local brands in this segment. Video recording is also good
even though it maxes out at 480p.
Captures colours pretty well
Another example of good colour capture

Battery life

The 1980mAh battery will easily give you a full day’s worth of
usage. This is with a mix of calls, music, gaming and surfing
the web over Wi-Fi. The standby time is pretty amazing as
well since the battery barely drops even after hours of
inactivity.

Pros:
1.Best phone for rs 6999/-
2.android 4.4.2 kit Kat
3.build quality
4.hang free handset
5.amazing UI
6.Good battery life

Cons:
1.camera is not so good


Saturday, July 19, 2014

AMD R7 260X vs Nvidia GeForce gtx 650 ti comparison.which one is best for gaming?amd r7 260x 2gb oc D5 
vs 

Asus Nvidia geforce gtx 650 ti 1GB D5


Are you looking for an nice gaming card?

and you find an alien vs predator :)

I know it's very tough to take a right decision,because both the cards performs well.but still you need to know which one is monster,am I right ;)??
Now iam going to tell the truth,in the above comparison the amd will get the charge with respect to nvidia.
nvidia is not also bad.but the amd r7 260x's performance is 20% higher than nvidia gtx 650 ti.

So if you confused with these two,go with amd,,trust me it's bang the buck...;)


Gaming performance comparison between AMD R7 260X vs nvidia GeForce gtx 650 ti

In terms of overall gaming performance, the graphical
capabilities of the AMD Radeon R7 260X are marginally better
than the Nvidia GeForce GTX 650 Ti.

The Radeon R7 260X has a 67 MHz higher core clock speed than
the GTX 650 Ti , but the GTX 650 Ti has 8 more Texture Mapping
Units than the Radeon R7 260X . As a result, the GTX 650 Ti
exhibits a 4.5 GTexel/s better Texture Fill Rate than the Radeon
R7 260X. This still holds weight but shader performance is
generally more relevant, particularly since both of these GPUs
support at least DirectX 10.
The Radeon R7 260X has a 67 MHz higher core clock speed than
the GTX 650 Ti and the same number of Render Output Units.
This results in the Radeon R7 260X providing 1.1 GPixel/s better
pixeling performance. However, both GPUs support DirectX 9 or
above, and pixeling performance is only really relevant when
comparing older cards.
The Radeon R7 260X was released over a year more recently
than the GTX 650 Ti , and so the Radeon R7 260X is likely to
have better driver support, meaning it will be more optimized for
running the latest games.
The Radeon R7 260X and the GeForce GTX 650 Ti 1GB have the same amount of video memory, but are likely to
provide slightly different experiences when displaying game
textures at high resolutions.
The Radeon R7 260X has 4.8 GB/sec greater memory
bandwidth than the GTX 650 Ti , which means that the memory
performance of the Radeon R7 260X is marginally better than
the GTX 650 Ti .
The Radeon R7 260X has 896 Shader Processing Units and the
GeForce GTX 650 Ti Zotac 1GB has 768. However, the
actual shader performance of the Radeon R7 260X is 806.4. The
Radeon R7 260X having 38.4 better shader performance and an
altogether better performance when taking into account other
relevant data means that the Radeon R7 260X delivers a
marginally smoother and more efficient experience when
processing graphical data than the GTX 650 Ti .
The Radeon R7 260X requires 115 Watts to run but there is no
entry for the GeForce GTX 650 Ti 1GB . I would recommend a PSU with at least 450 Watts for the Radeon R7
260X .



Thanks for reading!buy it immediately and start playing ;)

AMD/ATI R7 260x 2GB OC Graphics card :quick review

The AMD Radeon R7 260X ($139 list), a
refresh of the Asus Direct CU II Radeon
HD 7790 that we reviewed last year, is the company's
main strike against Nvidia's lock on the budget
graphics card market. Like the Asus HD 7790, the R7
260X $136.99 at Amazon is based on the company's
Bonaire GPU, with 896 stream processors, a 128-bit
path to main memory, 56 texture mapping units, and 16
render outputs. The graphics card features two DVI
ports, an HDMI port, and a DisplayPort and can drive
up to three monitors off one card.
The R7 260X improves on the Asus HD 7790 in three
ways. First, it doubles its onboard RAM buffer, up to
2GB, from 1GB. Second, it's clocked higher—the HD
7790 was clocked at 1GHz core clock and 1,500MHz
memory, while the R7 260X clocks in at 1,100 MHz core
and 1,625MHz for a gain of 10 percent and 8 percent,
respectively. Third, it's cheaper, with a base price of
$139 for a 2GB card, as opposed to $149 for the 1GB
card. Open and shut case, right?
Not exactly. This is where things get a little
complicated. While the R7 260X is a straightforward
refresh of the Radeon 7790, it turns out that the
Bonaire GPU core that powers both cards isn't just a
slimmer version of the AMD Radeon 7850/ AMD Radeon
R9 270X . This budget GPU shares multiple features with
the AMD R9 290X, which is AMD's highest-end, most
powerful GPU when it launches later this fall. These
features include:

TrueAudio: AMD spent much time talking up its
new TrueAudio technology in the R9 290X. The
company has integrated a DSP from Tensilica that card
—and, as it turns out, into Bonaire as well. Thus, the
R7 260X , AMD Radeon 7790, and R9 290X will be the
only AMD GPUs to support this capability—the AMD R9
270X and MSI R9 280X Gaming 3G $234.99 at Dell
won't have it. AMD has talked up the use of this
onboard DSP as a game changer for audio processing,
but there aren't any games or even tech demos that can
be used to objectively evaluate the capability.
More flexible display options: Thanks to some board-level
changes, the R7 260X can support output from both DVI
ports and the HDMI port at the same time if all three
monitors are of the same type. AMD HD 7000 cards, in
contrast, have two DVI ports and one HDMI port, but
cannot use all three at once. If you want to run three
displays off a Radeon 7000-class card, at least one of
them has to use DisplayPort. Now, that restriction has
been lifted, at least somewhat.
Improved shader efficiency: AMD has been extremely coy
on this one. We know that the Bonaire GPU contains
some mathematical capabilities and improvements on
this front.
Comparing the Radeon 7790 to the R7 260X is also
complicated by another factor: shipping clock speeds.
Asus Radeon 7790 card we reviewed came with a
1,075MHz core clock and a 1,600MHz memory clock.
The sample the company shipped us for the launch, on
the other hand, is clocked at just 1,100MHz and
1,625MHz. In other words, the gap between our two
sample cards isn't 8 to 11 percent— it's more like 2 to 3
percent.
The other added wrinkle is from Nvidia's side of the
fence. When AMD launched the Radeon 7790 last
spring, the Nvidia GeForce GTX 650 Ti wasn't much of a
competitor, but the Nvidia GeForce GTX 650 Ti Boost ,
which launched just a few weeks later, outperformed
the HD 7790 and won our Editors' Choice award. Does
the R7 260X change this?
Performance
We tested the card on an Intel DZ77GA-70K
motherboard with an Intel Core i7-3770K $329.99 at
Amazon CPU and 8GB of DDR3-1600. Windows 7 64-bit
with SP1 and all available patches was used. All games
were tested at 1,920 by 1,080 resolution using AMD's
Catalyst 13.11 Beta 1 drivers and Nvidia's GeForce
331.40 driver (released September 30, 2013).
Our benchmark results illustrate two trends. First, the
R7 260X isn't much faster than the older Asus HD 7790,
despite the additional memory. The 128-bit memory
interface on this GPU remains a limiting factor, and we
only see an uplift in Shogun 2: Total War.
The other troublesome fact for the R7 260X is that the
GeForce 650 Ti Boost is slightly faster in almost every
game we tested. An 8% performance difference in
Metro Last Light and 14% in Metro 2033 is going to be
noticeable—the lower the baseline frame rate, the
more noticeable improvements in that framerate are.
Power consumption is another area where the R7 260X
and HD 7790 trailed the Nvidia GTX 650 Ti Boost. All
three cards idle at very low power—62W for the two
Radeon cards, and 59W for the Nvidia GTX 650 Ti
Boost. In Civilization V's Late Game View test, the
Radeon 7790 with 1GB of GDDR5 drew 185W, the R7
260X drew 200W thanks to its 2GB frame buffer, and
the GTX 650 Ti Boost drew just 155W. If you care about
keeping power consumption as low as possible, the
Nvidia 650 Ti Boost is going to be the better card.
Conclusion
When the Nvidia 650 Ti Boost launched, we noted that
it squeezed the AMD 7790's price/performance ratio
pretty hard. That continues to be the case with the
AMD Radeon R7 260X. The Nvidia 650 Ti Boost has
gotten harder to find at retail, but it offers better
performance than the R7 260X.
In short, the R7 260X is squeezed at the bottom by the
GTX 650 Ti Boost and at the top by the Radeon 7850.
Nvidia's GTX 650 Ti Boost is the stronger card overall,
and the performance benefit one might anticipate from
adding an extra GB of RAM to the 7790 hasn't
materialized. At 1,920 by 1,080, modern titles simply
aren't pushing a 1GB frame buffer.
All of this leaves the R7 260X in a tough position. The
company's upcoming Mantle API could give the 7790 an
edge over the GeForce GTX 650 Ti Boost, but only in
games that use the capability. TrueAudio could prove to
be a game changer, but there's no way to objectively
evaluate such claims. A new Never Settle bundle would
also give the R7 260X a leg up over older HD 7000
cards, but while such an offer is likely in the works, it
isn't available yet.
Given that reviews need to evaluate a product based on
what it can do today, not at an unspecified time in the
future, we can't count any of these as must-have
features. If you're a devoted Team AMD fan and need a
cheap card that can still play modern titles, the R7 260X
will offer a decent experience, but there are better
ways to spend your gaming dollars.